The Ear, the Eye, and the Arm: a novel /

Author Farmer, Nancy,
Language English
Publisher
New York: Scholastic, 1995




Annotation:

Elementary School Library Collection Brodart



Subjects :

  • Books on tape
  • Fiction
  • Blacks
  • Newbery Medal
  • Science fiction
  • Newbery Honor

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Author Illustrator(s) :

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Best Books :

  • Books for You: An Annotated Booklist for Senior High, Thirteenth Edition, 1997 National Council of Teachers of English
  • Books in the Middle: Outstanding Books, 1994 Voice of Youth Advocates
  • Books to Read Aloud to Children of All Ages, 2003 Bank Street College of Education
  • Bulletin Blue Ribbons, 1994 Bulletin of the Center for Children's Books
  • Children's Catalog, Eighteenth Edition, 2001 H.W. Wilson
  • Children's Catalog, Nineteenth Edition, 2006 H.W. Wilson
  • Kids Reading List, 2008 Oprah/ALSC
  • Kirkus Book Review Stars, 1994
  • Middle And Junior High School Library Catalog, Eighth Edition, 2000 H.W. Wilson
  • Notable Children's Books, 1995 Association for Library Service to Children
  • Publishers Weekly Book Review Stars, April 1994 Cahners
  • School Library Journal: Best Books for Young Adults, 1994 Cahners
  • YALSA Best Books for Young Adults, 1995 American Library Association
  • Best of the Best Revisited (100 Best Books for Teens), 2001 American Library Association-YALSA
  • Book Sense Great Reading Group Suggestions, Spring 2007 American Booksellers Association
  • YALSA Popular Paperbacks for Young Adults, 1997 American Library Association

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Awards, Honors & Prizes :

  • Golden Duck Award for Excellence in Children's Science Fiction Literature, 1995 Winner United States
  • Golden Kite Award, 1995 Honor Book United States
  • John Newbery Medal, 1995 Honor Book United States
  • Parents' Choice Award, 1994 Gold United States
  • Parents' Choice Award, 2003 Gold United States
  • Virginia Young Readers Program, 1998 Winner Virginia

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State & Provincial Reading List :

  • Great Stone Face Award, 1996-1997; Nominee New Hampshire
  • Virginia State Young Readers' Award, 1998; Nominee Virginia
  • Maine Student Book Award, 1995-1996; Nominee Maine

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Reading Measurement Programs:


0531068293
Orchard Books (New York:) 1994.

Accelerated Reader
Interest Level Upper Grade
Book Level 4.7
Accelerated Reader Points 12

Reading Counts-Scholastic
Interest Level 6-8
Reading Level 6
Accelerated Reader Points 19


9780140376418, 0140376410
Puffin Books (New York:) 1995.

Accelerated Reader
Interest Level Upper Grade
Book Level 4.7
Accelerated Reader Points 12

Lexile, MetaMetrics, Inc.

Lexile Measure 660
Accelerated Reader Points

Reading Counts-Scholastic
Interest Level 6-8
Reading Level 6
Accelerated Reader Points 19

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Reviews :

Hazel Rochman (Booklist, Apr. 1, 1994 (Vol. 90, No. 15))
Even readers who don't like sf will be drawn to a hero who has a sense of humor about his serious mission. In Zimbabwe in the year 2194, the military ruler's 13-year-old son and his younger brother and sister leave their technologically overcontrolled home and find themselves on a series of perilous adventures. Tendai and his siblings encounter mile-high buildings and other miracles of scientific advance; they also find fetid slums and toxic waste dumps. As they're kidnapped by gangsters, forced to slave in a plastic mine, and accused of witchcraft, they're pursued by mutant detectives, who are both bumbling and sensitive and who always seem to be just one step behind rescuing the children. In the best section, the siblings find themselves in a traditional Shona village that at first seems idyllic but turns out to also encompass fierce sexism, ignorance, and disease. Throughout the story, it's the thrilling adventure that will grab readers, who will also like the comic, tender characterizations, not only of the brave, defiant trio and the absurd detectives, but also of nearly every one the kids meet, from street gangsters and spiritual healers to the English tribespeople with their weird customs. Tendai's spiritual coming-of-age is the least interesting part of the novel, but teens will like this teenager with "a hot line to the spirit world." Category: Older Readers. 1994, Orchard/Richard Jackson, $17.95 and $17.99. Gr. 7-10.
(PUBLISHER: Orchard Books (New York:), PUBLISHED: c1994.)

Marilyn Courtot (Children's Literature)
Set in the future in Zimbabwe, Tendai and her siblings are kidnapped off the streets of Harare. Hot on their trail are three unusual detectives each with a unique ability--hearing, sight, and insight. A fast paced, adventure with lots of suspense and plot twists to keep readers fully engrossed, this heroic myth based on the Shona culture is hard to put down. A Newbery Honor Book. 1994, Orchard, $18.95, $19.99 and $4.99. Ages 12 up.
(PUBLISHER: Orchard Books (New York:), PUBLISHED: c1994.)

CCBC (Cooperative Children's Book Center Choices, 1994)
When the three children of General Amadeus Matsika connive their way out of their high-security home, they are looking for change and excitement. They find it, but the ordeal of being kidnapped provides more than they had expected. Moving from an ancient toxic waste dump, to Resthaven, where people attempt to live in the ways of long ago, to the hideout of a powerful street gang in the Mile-High MacIlwaine Hotel, the children are always one step ahead of the trio of mutant detectives--the Ear, the Eye, and the Arm--who are following their trail in the hopes of rescuing them. Set in Zimbabwe in the year 2194, this complex, action-filled adventure of the future combines elements of science fiction with Shona mythology and a running sense of humor. Honor Book, 1994 CCBC Newbery Award Discussion. CCBC categories: Fiction For Children; Fiction For Teenagers. 1994, A Richard Jackson Book / Orchard, 311 pages, $18.95. Ages 10-14.
(PUBLISHER: Orchard Books (New York:), PUBLISHED: c1994.)

Kirkus (Kirkus Reviews, 1994)
An author who lived for years in Africa follows a comic, well-received first novel set in present-day Mozambique (Do You Know Me, 1993) with this marvelous odyssey across Zimbabwe 200 years in the future. Tendai, 13, his sister Rita, and their little brother Kuda escape their luxurious home to explore their perilous city; Tendai's immediate aim is earning a scouting badge, but his need to prove himself -- as his protective father, Chief of Security Masika, hasn't allowed him to do -- is also compelling. Exploring seamy "Cow's Guts," these innocents are snapped up by the vast "She Elephant" who presides over the mines in Dead Man's Vlei, where society's dregs scavenge toxic waste for now-rare plastics. Escaping, they find their way to the walled enclave of Resthaven, where traditional tribal ways are preserved, bad with good ("You can't yank out part of the pattern and not damage the rest"); and then to a treacherous old Englishwoman. Meanwhile, the three are tracked by three eponymous detectives, whose folkloric talents are ascribed to the effects of a toxic environment. Weaving African tribal language and lore (notes and glossary appended) into a rich tapestry featuring a witty projection of the future, a score of vividly realized characters, and a nonstop adventure culminating in a denouement that's at once taut, comic, and touching, Farmer has created a splendidly imaginative fantasy, just right to pair with Lowry's darker vision of control and freedom (The Giver, 1993). 1994, Orchard, $17.95; PLB $17.99. Starred Review. © 1994 Kirkus Reviews/VNU eMedia, Inc. All rights reserved.
(PUBLISHER: Orchard Books (New York:), PUBLISHED: c1994.)

Publishers Weekly (Publishers Weekly)
Picking up where she left off in her highly successful debut, Do You Know Me, Farmer uses her knowledge of Africa to imagine a city in 23rd-century Zimbabwe, combining old traditions and speculative technology with delightfully entertaining results. In search of adventure, 13-year-old Tendai, his sister Rita and younger brother Kuda, the sheltered offspring of a maniacally rigid military general, break out of the family compound. The three are promptly kidnapped by the monstrous She Elephant, an ogre who lords over an abandoned toxic waste dump and forces its denizens to mine obsolete plastic products. They finally escape, but are captured anew and imprisoned in Resthaven, a cloistered community where the ancient African spiritual and farming traditions are practiced to the exclusion of all things modern. Meanwhile, the beleaguered general hires the Ear, the Eye and the Arm, three decidedly odd detectives who take advantage of their hyperdeveloped senses and features (the result of a nuclear accident) to track down the children. The madcap game of chase and escape clips along as the author plies her playful, sly sense of humor on a wonderfully silly cast of secondary characters, spirits and Jetsonian gadgets. This tale overflows with wise insights, lessons and observations about the ties between heritage and family. Farmer is emerging as one of the best and brightest authors for the YA audience. Ages 12-up. (Apr.)
(PUBLISHER: Orchard Books (New York:), PUBLISHED: c1994.)

Roger Sutton (The Bulletin of the Center for Children’s Books, March 1994 (Vol. 47, No. 7))
Pretty nervy these days, to set a science-fantasy novel in a Mad-Max-like Zimbabwe, 2194, particularly when the two main villainesses are a big black slavedriver named the She Elephant and a dotty, white, postmodern colonialist named Mrs. Horsepool-Worthingham, both splendidly drawn. Tendai, Rita, and little Kuda, the three children of the General, are kidnapped by the She Elephant's minions when they venture one day into the dangerous streets of Harare. The children's worried parents consult an unorthodox, semi-bumbling, and anatomically mutated detective trio (the Ear, Eye, and Arm of the title), and the chase is on, with the detectives always just one step behind the kids as they fall into and out of the She Elephant's clutches. The adventure is grand and whole-hearted, its heroics sometimes cut down to size by the ironic tone into which the book occasionally dips. Farmer has wisely considered what the passage of two centuries might bring, with her future Zimbabwe a place of grimy street life, high-rise glamor, and a simultaneous vision of apocalypse (in the toxic-wasted vlei that is the She Elephant's stronghold) and fundamentalist paradise (in Resthaven, where the "old ways" are preserved, both food-gathering and witch-baiting). There's a big and busy cast of characters, but Farmer expertly maintains the pace as she cuts from kids to cops, hunter to hunted, and home to away and back again. While the landscape is mostly bleak and the atmosphere often ominous, in its fundamental suspense and appeal the book bears an odd but satisfying resemblance to The Wizard of Oz-witches, scarecrows, and all. R*--Highly recommended as a book of special distinction. Reviewed from galleys (c) Copyright 1994, The Board of Trustees of the University of Illinois. 1994, Jackson/Orchard, [320p], $17.99 and $17.95. Grades 7-12.
(PUBLISHER: Orchard Books (New York:), PUBLISHED: c1994.)

Marilyn Courtot (Children's Literature)
Set in the future in Zimbabwe, Tendai and her siblings are kidnapped off the streets of Harare. Hot on their trail are three unusual detectives each with a unique ability--hearing, sight, and insight. A fast paced, adventure with lots of suspense and plot twists to keep readers fully engrossed, this heroic myth based on the Shona culture is hard to put down. A Newbery Honor Book. 1994, Orchard, $18.95, $19.99 and $4.99. Ages 12 up.
(PUBLISHER: Puffin Books (New York:), PUBLISHED: 1995.)

Publishers Weekly (Publishers Weekly)
Praising Farmer as "one of the best and brightest authors for the YA audience," PW gave a star to this novel about three siblings in search of adventure in a futuristic Zimbabwe; a 1995 Newbery Honor book. Ages 10-14. (Oct.)
(PUBLISHER: Puffin Books (New York:), PUBLISHED: 1995.)

Recorded Books (Recorded Books, LLC.)
You’re about to enter the world of the future--a world turned inside out and upside down, beyond anything you’ve ever imagined. Zimbabwe, 2194. General Matsika’s three children sneak out of the house on a forbidden adventure and disappear. Immediately, the general calls Africa’s most unusual detectives: the Ear, the Eye, and the Arm. Together, these three detectives combine their superhuman powers to find the missisng children. It’s a dangerous mission that leads them from the seedy streets of the Cow’s Guts to the swaying top of the Mile-High MacIlwaine Hotel. With the evil spirits of the past and the villains of the future chasing them all the way, can the Ear, the Eye, and the Arm find the Matsika children before it’s too late? African tribal folklore meets futuristic technology in this brilliantly imaginative Newbery Honor Book. The Ear, the Eye, and the Arm blends adventure, laugh-out-loud humor, and an unforgettable cast of characters (black, brown, white, and even blue) into an extraordinary tale that listeners wil find unforgettable. n.d., Recorded Books, Unabridged Cassette - Library Edition; 94623, $67.75. Ages 10 to 14.
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Publication Details:

  Publisher ISBN Notes
New York: Scholastic, 1995

Media Type: Language Material
311 p. ;
([Fic])
0590605135
9780590605137
New York: Puffin Books, 1995

Media Type: Language Material
311 p. ;
PZ7.F23814 ([Fic])
0140376410
9780140376418
New York: Orchard Books, 1994

Media Type: Language Material
311 p. ;
PZ7.F23814 ([Fic])
0531068293
0531086798
9780531068298
9780531086797
"A Richard Jackson book"-T.p. verso.

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